piousness: (Default)
π„π•π„π‹π˜π π€π‹ππ„π‘π“πˆππ„. ([personal profile] piousness) wrote2036-06-12 10:17 am

β€” πˆππ…πŽπ‘πŒπ€π“πˆπŽπ.

evelyn albertine.
pronouns she / her
age mid-twenties to early thirties.
race protector aasimar
class cleric of helm; peace domain.
alignment neutral good
STR
10
DEX
15
CON
16
INT
13
WIS
20
CHA
17
d&d oc, set in faerΓ»n in the forgotten realms. rime of the frostmaiden module.
summary;
Coming soon.
physical description

VISUAL A pale woman with eyes that swirl like liquid gold and, at times, seem to be illuminated from within with thick, dark lashes, Evelyn's face has some uneven skin tone of differing shades of paleness that she often corrects with a light powder. Though her skin is soft and supple to the touch, the markings and discoloration resemble that of marble or alabaster β€” reacting to wounds and impacts as stone does, with fissures and cracks appearing.

Starting at her right temple, a small fissure travels down to her cheekbone. It is darker in color and harder to hide beneath the makeup, but with how she often wears her hair, it is easy to hide. Her lips are plump and full, though often chapped or irritated from the elements or how often she chews on them out of nervous habit.

Most of the skin from the neck down is more textured looking than her face save for her hands and chest β€” which itself has a nasty scar, just off center to the far side of her heart ( easily hidden beneath clothes ). It is a deep scar, like someone took a knife or dagger and stabbed a statue that shattered at the impact beneath, fissuring out over some of her breast and up higher on her shoulder. The deeper part is filled in with what looks like gold, simmering in the light, and only has a slightly raised texture despite how nasty the wound was.

She has a scar on her shoulder from when she attempted to fly as a child and fell from a tree; upon impact, she broke a bone that punctured the skin. Thankfully, there was no lasting damage other than the scar. She has a few on her arms and legs from fights and battles.

Her hair is warm honey blonde with streaks/strands of gold mixed throughout. It is long, wavy, and well-maintained. Often worn loose but kept within the confines of her hood, a few rogue strands falling loose. She will often wear it in a braid.

Evelyn's eyes are gold with a soft illumination from within. That same gentle glow radiates around her, more prominent with positive emotions she feels, and disappears entirely when she is in distress, feeling sad, or other negative emotions.

Two large white wings sprout from her back, turning a muted gold/rose gold towards the tips.

She wears her red and gold cleric robes closed tightly around the neck, showing very little skin save for wearing the red velvet dress when she has somewhere important or fancy to be. In battle, she wears scale mail armor, with vestments overtop, and when she's not in battle, she typically wears only her vestments and robes with a hooded cloak embroidered with gold filigree overtop to hide her wings.

AURAL Has a Western Heartlands/Baldur's Gate accent, which some say is similar to RP/BBC English. When she speaks Celestial or laughs, there is a ringing to her voice, like hand bells or chimes. She speaks Common, Celestial, Goblin, Dwarvish, and is picking up on Elvish as she travels with her party.

OLFACTORY Those with celestial blood have a naturally pleasant scent; Evelyn's is vanilla mixed with sandalwood and musk with a hint of orange blossom and tuberose. ( Giorgio Armani My Way Eau De Parfum is the inspiration I took for how she smells. )

DEMEANOUR Proper, yet warm and friendly. She is a woman who wears her heart on her sleeve, desperate to care for those in need, even if brings her pain in the end. Steadfastly loyal to her friends and family. She is extremely protective and will do whatever she can to help someone. Faithful to her God and lives by the dogma of Helm.

background

BALDUR'S GATE ACOLYTE Insight proficiency, Religion proficiency It's said that every faith in the world has a believer in Baldur's Gate. Not only are most established faiths tole rated-even if some of them, including most of the openly evil faiths, are relegated to the Outer City's Twin Songs neighborhood- but new ones arrive constantly, carried by travelers and proselytizers from far-flung lands. A character with this background might aspire to greater things, not for themselves, but for their faith.

BALDUR'S GATE FEATURE: RELIGIOUS COMMUNITY You're tightly connected with the religious community of Baldur's Gate. You know if a deity has a following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isn't remarkable for most of the city's larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.

characteristics
PERSONALITY TRAITS My friends know they can rely on me, no matter what. I'm always polite and respectful.

IDEALS Charity. I always try to help those in need, no matter what the personal cost. (Good)
Aspiration. I seek to prove my self worthy of my god's favor by matching my actions against his or her teachings. (Any)

BONDS I protect those who cannot protect themselves.

FLAWS My piety sometimes leads me to blindly trust those that profess faith in my god and I put too much trust in those who wield power within my temple's hierarchy.